If You Want to Win, You Have to Play 

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Three generations of American consumers actively play mobile games regularly. This includes the youngest shoppers – Gen Z, which controls $44 billion in purchasing power – as well as Millennials and Gen Xers. 

Women are especially passionate about games, with more than half of all female game players reporting they play daily. 

Today’s business owners have a big challenge. 

Customers are tired of being sold to – they hate advertisements and don’t want to spend any of their precious free time listening to your sales pitch. What do customers love to do?

Play games.

Your Guide to Using Games to Boost Customer Acquisition, Retention & Personalization is Here 

Games do two important things: 
they provide your customer with a fun way to entertain themselves and they collect valuable data you can use to build your business.  

Learn how to make the most of this powerful marketing tool by downloading your copy of “Games: The New Path To Customer Acquisition, Retention and Personalization”, presented courtesy of the Technology Therapy® Group and kepler12™.

Download Your Copy Now! 

You’ll learn: 

©2018 Technology Therapy Group & kepler12

-  Who’s Playing Mobile Games  -

-  The Six Types of Mobile Games  -

-  How to Use Games to Boost Acquisition & Retention Rates  -

-  The Power of Personalization  -

-  And more  -

Get the Guide
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